Polar bear
Long thought lost to the champions of Apollon, the mighty Polar Bears, imbued with the essence of Apollon, have been rediscovered in the trackless North. Fortune to the player who finds one of their mythical collars that have been brought back by the brave adventurers who have dared the Northern expanses! It appears that not all good has been lost in Mondshine. Will you accept the challenge to raise one of these pets from a mere cub to an avatar of Apollon?
- Animal type
- three evolution stages
- can evolve at level 50
- cannot be ridden
- can be traded
- can use armors and weapons from Pet Merchant Polly - charms, aura and teeth or claw as weapon
- can learn various skills and buffs
How to get a Polar Bear
Polar bear Base stats
Polar Bear starts out with the following attributes:
Stage | Health | Mana | STR | CON | DEX | INT | Attack | Magic Attack | Defense | Magic Defense | Hit Rate | Evasion | Hunger | Sincerity |
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1 | 612 | 274 | 58 | 58 | 38 | 28 | 142 | 0 | 330 | 33 | 204 | 56 | 150 | 150 |
2 | 1412 | 894 | 218 | 118 | 98 | 78 | 527 | 0 | 770 | 88 | 534 | 143 | 200 | 200 |
3 | 2780 | 1280 | 320 | 220 | 150 | 110 | 801 | 0 | 1379 | 125 | 806 | 240 | 200 | 200 |
Stage 1 - Polar Bear Cub skills
Pay 20 000 gold to make your pet a little less hungry.
Range: 2 meters Cool time: 30 seconds |
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Restores pet's Health Points in exchange for 30 000 gold.
Range: 2 meters Cool time: 30 seconds |
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Scratches an opponent with his paw.
Range: 4 meters Cool time: 5 seconds |
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Self buff - increases pet's base defense (passives and armor defense are not included).
Range: 2 meters Cool time: 5 minutes |
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Poisons up to 3 enemies in range.
Requirements:
Range: 4 meters Cool time: 20 seconds |
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Increases HP and MP regeneration rate of the owner.
Requires AI target to use. Range: 7 meters Cool time: 5 minutes |
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Prevents the target from using skills.
Range: 7 meters Cool time: 60 seconds |
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Passive skill - permanently increases maximum health of the pet.
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Passive skill - permanently increases attack power of the pet.
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Passive skill - permanently increases physical and magical defense of the pet.
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STAGE 2 - Ursus SKILLS
Pay 20 000 gold to make your pet a little less hungry.
Range: 2 meters Cool time: 30 seconds |
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Restores pet's Health Points in exchange for 30 000 gold.
Range: 2 meters Cool time: 30 seconds |
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Damages the target and causes bleeding.
Range: 5 meters Cool time: 6 seconds |
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Self buff - increases pet's attack power.
Range: 2 meters Cool time: 5 minutes |
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Filling the victim's mind with insanity, this attack lowers the targets accuracy. Can hit up to 5 targets at once.
Requirements:
Range: 3 meters Cool time: 20 seconds |
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Increases physical hit rate and physical evasion of the owner. Requires AI target to use.
Range: 7 meters Cool time: 5 minutes |
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Blinds up to 3 enemies in range. This skill works only in PvP.
Range: 7 meters Cool time: 60 seconds |
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Passive skill - permanently increases deadly rate of the pet.
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Passive skill - permanently increases HP recovery of the pet.
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Passive skill - permanently increases strength of the pet.
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STAGE 3 - Nanook SKILLS
Pay 30 000 gold to make your pet a little less hungry.
Range: 2 meters Cool time: 30 seconds |
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Restores pet's Health Points in exchange for 50 000 gold.
Range: 2 meters Cool time: 30 seconds |
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Damages and stuns the target.
Range: 4 meters Cool time: 6 seconds |
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Self buff - increases pet's base defense and attack.
Range: 2 meters Cool time: 5 minutes |
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High damage AoE attack that can hit up to 4 enemies.
Requirements:
Range: 6 meters Cool time: 30 seconds |
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Paralyzes the enemy.
Range: 10 meters Cool time: 60 seconds |
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Restores owner's HP and MP by spending game gold.
Requires AI target to use. Range: 10 meters Cool time: 30 seconds |
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Passive skill - permanently increases attack power of the pet.
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Passive skill - permanently increases maximum health of the pet.
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Passive skill - permanently increases strength of the pet.
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Passive skill - permanently increases constitution of the pet.
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