Knight equipment skills
Additional skills available when wearing certain sets of armor or weapons. These skills do not require SP. Both subclasses can use the skills, provided that you wear required weapon.
Keep in mind that cool times given in the tables are base cool down values and don't include Cool Down Reduction seals on the equipment parts.
Armor skills
Passive skill - increases HP by 10%.
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Equipped:
- 4 parts of Nuan set of Cotantoce (level 154-156)
Passive skill - increases critical and deadly hit rate by 5%.
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Equipped:
- 4 parts of Admirable Arztan, Masterpiece Arztan, Great Masterpiece Arztan, Skillful Arztan or Great Skillful Arztan set (level 163-165
Increases attack power of party members for 2 min.
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Equipped:
- 4 parts of Arzhtan set of Toffse (level 163-165)
Increases physical evasion of surrounding party members for 2 minutes.
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Equipped:
- 5 parts of Tacky Golden Baphon set (level 170-172)
Increases physical attack of surrounding party members for 2 minutes.
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Equipped:
- 5 parts of Sturdy Golden Baphon set (level 170-172)
Royal Knight Weapon skills
Passive skill - increases attack speed by 7%. The skill seems to have no visible effect.
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Equipped:
- Nuan Dual Sword of Drillmaster (level 157)
Passive skill - increases 20 points of Strength, Dexterity and Constitution.
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Equipped:
- Nuan Dual Sword of Cotantoce (level 157)
Passive skill - increases hit chance by 70 points. The skill seems to have no visible effect.
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Equipped:
- Arzhtan Dual Sword (level 165)
Take a serious damage.
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Equipped:
- Admirable Arzhtan Dual Sword (level 165)
Double damage to target on next attack.
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Equipped:
- Arzhtan Dual Sword of Toffse (level 165)
Give very strong blow to one target.
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Equipped:
- Dual Sword of Forgotten Time (level 173)
Passive skill - increases Strength and Dexterity by 75.
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Equipped:
- Dual Sword of Elapsed Time (level 173)
Make very strong attack to one target.
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Equipped:
- Von Dual Sword (level 175) - level 1 of the skill
- Dread Von Dual Sword (level 180) - level 2 of the skill
- Dilamun's Great Sword of Theoricus & Kailux's Great Sword of Honorise (level 182) - level ? of the skill
- Guardian's Dilamun Two Hand Sword & Knight's Kailux Two Hand Sword (level 185) - level ? of the skill, the skill is missing from skill menu
Templar Knight Weapon skills
Passive skill - increases attack speed by 7%. The skill seems to have no visible effect.
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Equipped:
- Nuan Sword of Drillmaster (level 157)
Passive skill - increases 20 points of Strength, Dexterity and Constitution.
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Equipped:
- Nuan Sword of Cotantoce (level 157)
Passive skill - increases hit chance by 70 points. The skill seems to have no visible effect.
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Equipped:
- Arzhtan Sword (level 165)
Take a serious damage.
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Equipped:
- Admirable Arzhtan Sword (level 165)
Double damage to target on next attack.
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Equipped:
- Arzhtan Sword of Toffse (level 165)
Give very strong blow to one target.
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Equipped:
- Sword of Forgotten Time (level 173) - level 1 of the skill
- Dilamun's Long Sword of Theoricus (level 182) - level ? of the skill
Passive skill - increases Strength and Dexterity by 75.
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Equipped:
- Sword of Elapsed Time (level 173)
Make very strong attack to one target.
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Equipped:
- Von Sword (level 175) - level 1 of the skill
- Dread Von Sword (level 180) - level 2 of the skill
- Kailux's Long Sword of Honorise (level 182) - level ? of the skill
- Guardian's Dilamun Single Sword (level 185) - level ? of the skill, the skill is missing from skill menu
LEVEL 186-190 ARMOR AND WEAPON MIX SKILLS
Increases Magic Defense (not Block chance) for 5 minutes.
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Equipped:
- 2 parts of level 186-190 sets or weapon
Increases Magic Defense (not Block chance) of nearby party members for 5 minutes.
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Equipped:
- 3 parts of level 186-190 sets or weapon
Increases Physical Defense for 5 minutes.
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Equipped:
- 4 parts of level 186-190 sets or weapon
Increases Physical Defense of nearby party members for 5 minutes.
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Equipped:
- 5 parts of level 186-190 sets or weapon