Arch / Mage equipment skills
Additional skills available when wearing certain sets of armor or weapons. These skills do not require SP. Both subclasses can use the skills, provided that you wear required weapon.
Keep in mind that cool times given in the tables are base cool down values and don't include Cool Down Reduction seals on the equipment parts.
Armor skills
Decreases Magic Evasion of target for 2 min.
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Equipped:
- 4 parts of Dark Demor set (level 154-156)
Increases Intelligence and Constitution of party members by 30 points for 5 min.
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Equipped:
- 4 parts of Ifrit of Moonlight, Masterpiece Ifrit, Great Masterpiece Ifrit, Skillful Ifrit or Great Skillful Ifrit set (level 163-165)
Increases attack speed of party members for 2 min.
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Equipped:
- 4 parts of Ifrit set of Compra (level 163-165)
Increases Physical Attack of surrounding Party members for 2 minutes.
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Equipped:
- 5 parts of Wicked Dark Watcher's set (level 170-172)
Increases Physical Evasion of surrounding Party members for 2 minutes.
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Equipped:
- 5 parts of Weakened Dark Watcher's set (level 170-172)
WITCH WEAPON SKILLS
Critical attack to target by magic arrow.
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Equipped:
- Ifrit Wand of Moonlight (level 165)
Recovers 5% of HP (90% success rate).
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Equipped:
- Ifrit Wand of Compra (level 165)
Give strong damage with critical effect to one target.
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Equipped:
- Wicked Nightflyer's Short Staff (level 173)
Passive skill - increases Dexterity and Intelligence by 75.
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Equipped:
- Cursed Nightflyer's Short Staff (level 173)
Make strong critical attack to one target.
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Equipped:
- Evil Von Wand (level 175) - level 1 of the skill
- Cruel Von Wand (level 180) - level 2 of the skill
Decreases Magic Evasion of target for 2 min.
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Equipped:
- Dilamun's Short Staff of Theoricus (level 182)
Wizard Weapon skills
Randomly puts target asleep for 30 sec.
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Equipped:
- Ifrit Staff of Moonlight (level 165)
Increases self magic defense instantly for 15 sec. The percentage seems to depend on your magic defense value - up to 50%.
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Equipped:
- Ifrit Staff of Compra (level 165)
Give strong damage with critical effect to one target.
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Equipped:
- Wicked Dark Watcher's Staff (level 173) - level 1 of the skill
- Guardian's Dilamun Staff & Knight's Kailux Staff (level 185) - level ? of the skill
Passive skill - increases Dexterity and Intelligence by 75.
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Equipped:
- Cursed Watcher's Staff (level 173)
Make strong critical attack to one target.
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Equipped:
- Evil Von Staff (level 175) - level 1 of the skill
- Cruel Von Staff (level 180) - level 2 of the skill
Decreases Magic Evasion of target for 2 min.
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Equipped:
- Dilamun's Staff of Theoricus (level 182)
LEVEL 186-190 ARMOR AND WEAPON MIX SKILLS
Increases Magic Hit Rate (not Cast!) for 5 minutes.
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Equipped:
- 2 parts of level 186-190 sets or weapon
Increases Magic Hit Rate (not Cast!) of nearby party members for 5 minutes.
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Equipped:
- 3 parts of level 186-190 sets or weapon
Increases MP Regeneration for 5 minutes.
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Equipped:
- 4 parts of level 186-190 sets or weapon
Increases MP Regeneration of nearby party members for 5 minutes.
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Equipped:
- 5 parts of level 186-190 sets or weapon