Akan Temple
[OLD GUIDE COPY]
[Level 90-110] Raids are an instanced PvE event containing different stages and occurs once a day* on the 3rd subserver of each server.
Requirements:
To Begin
The raid is taking place in the Akarian Temple. In order to get into the Akarian Temple, you must teleport to it using Teleporter Akarian. Coords for this teleporter are 1200, 1270.
Teleporter Akarian can be found on the bottom right side of the Egeha map.
There are 5 Boss-Monsters in this raid, but 4 'stages' only. Each stage has one Boss monster except the last stage (which has 2).
Note: You cannot enter another stage without completing the previous one.
Stage 1 - Temple Concourse
In the first stage, you keep following the straight path while you're killing monsters on your way. Note that these monsters have a big group agro. They can notice you from far away. At the end of the path, a Boss-monster shows up. After you've killed the Boss-monster, you will notice that there are 3 gates. 2 of them are closed while one of them is open. You will notice that the gate of the Alchemist Area (Right gate) will be opened and you will be able to move on to stage 2.
N.B: The doors of all rooms are open in these Screenshots because the Raid was finished. In the original case when you are performing the raid, the gates of Witchcraft Area and Altar of Akan will be closed.
Requirements:
- Your level must be within the required range (90 - 110)
- You must be on the 3rd subserver
- The party must be in a fellowship. (Amount of players does not matter. As long as you are in a fellowship and meet the other requirement, you can enter)
To Begin
The raid is taking place in the Akarian Temple. In order to get into the Akarian Temple, you must teleport to it using Teleporter Akarian. Coords for this teleporter are 1200, 1270.
Teleporter Akarian can be found on the bottom right side of the Egeha map.
There are 5 Boss-Monsters in this raid, but 4 'stages' only. Each stage has one Boss monster except the last stage (which has 2).
Note: You cannot enter another stage without completing the previous one.
Stage 1 - Temple Concourse
In the first stage, you keep following the straight path while you're killing monsters on your way. Note that these monsters have a big group agro. They can notice you from far away. At the end of the path, a Boss-monster shows up. After you've killed the Boss-monster, you will notice that there are 3 gates. 2 of them are closed while one of them is open. You will notice that the gate of the Alchemist Area (Right gate) will be opened and you will be able to move on to stage 2.
N.B: The doors of all rooms are open in these Screenshots because the Raid was finished. In the original case when you are performing the raid, the gates of Witchcraft Area and Altar of Akan will be closed.
Stage 2 - Alchemist Area
In the second stage, there will be groups of monsters agrivating on you. You keep killing these while you are running towards the Boss-room of this stage. If you do not Senior Alchemist Zero the gate to the boss will not open. When you enter the Padocs Chamber (Boss room), you will see a Boss monster floating on a big red circle. After you killed it. A group of boxes will appear on the circle and a (sparkling) dimension Teleporter will appear in the corner of the room. This will happen if you complete stage 2.
In the second stage, there will be groups of monsters agrivating on you. You keep killing these while you are running towards the Boss-room of this stage. If you do not Senior Alchemist Zero the gate to the boss will not open. When you enter the Padocs Chamber (Boss room), you will see a Boss monster floating on a big red circle. After you killed it. A group of boxes will appear on the circle and a (sparkling) dimension Teleporter will appear in the corner of the room. This will happen if you complete stage 2.
Stage 3 - Witchcraft Area
After running through the teleporter, you get back to Temple Concourse (the Boss Room of stage 1). As you might have noticed, another gate will open. This Left gate leads you to the Witchcraft Area. The process of that area is the same as the others: You kill the monsters that appear on your path. But beware! They tend to mob heavily.
A possible suggestion is to kill the Shaman and the Therapist first, since both of them strengthen the regular monsters around them more. After having these killed, killing the other monsters should go easier. This path will lead you to Kunta Chamber - Boss-mob room of stage 3. As soon as you finish it off, another dimension gate will appear and teleport you back to Temple Concourse.
After running through the teleporter, you get back to Temple Concourse (the Boss Room of stage 1). As you might have noticed, another gate will open. This Left gate leads you to the Witchcraft Area. The process of that area is the same as the others: You kill the monsters that appear on your path. But beware! They tend to mob heavily.
A possible suggestion is to kill the Shaman and the Therapist first, since both of them strengthen the regular monsters around them more. After having these killed, killing the other monsters should go easier. This path will lead you to Kunta Chamber - Boss-mob room of stage 3. As soon as you finish it off, another dimension gate will appear and teleport you back to Temple Concourse.
Stage 4 - Altar of Akan
The room to the Altar of Akan is the Front Gate of Temple Concourse (Boss room of stage 1). The process of killing villains on your path is the same as other stages. But there is something slightly different in this one: Power Orbs & 2 Boss-Monsters. These can be collected at the Altar of Creation and Altar of Extintion while you are on your way to face the Boss.
You can pick a Power Orb up by running through it in the altar. The altars are greenish mountains with stairs like you can see in the pictures below. Only one person can claim the orb, but the whole party benefits from its bonus when it's being activated - you can do this by simply doubleclicking on it. There are 2 altars that contain an orb.
Both have the same layout.
The room to the Altar of Akan is the Front Gate of Temple Concourse (Boss room of stage 1). The process of killing villains on your path is the same as other stages. But there is something slightly different in this one: Power Orbs & 2 Boss-Monsters. These can be collected at the Altar of Creation and Altar of Extintion while you are on your way to face the Boss.
You can pick a Power Orb up by running through it in the altar. The altars are greenish mountains with stairs like you can see in the pictures below. Only one person can claim the orb, but the whole party benefits from its bonus when it's being activated - you can do this by simply doubleclicking on it. There are 2 altars that contain an orb.
Both have the same layout.
Akan Dungeon Monsters
Stage 1 | Akan Temple Soldier | Akan Temple Scout | Akan Temple Guard | Akan Temple Chief Guard (Boss) |
Level | 94 | 94 | 93 | 95 |
Debuff | N/A | Shield Stun Lv 1 | N/A | Roar of Toolman Lv 1 |
Debuff description | - | Stuns the opponent | - | Decreases offense and movement speed |
Cure | - | Remedy | - | - |
Additional Info | - | The cooldown for the stun is low, resulting in a constant stun. It is recommended to kill these first in order to prevent getting constantly stunned. | This Boss has 2 other attack skills. Both resemble like the Highlander skills. |
Stage 2 | Specimen's Kid | Specimen Boomber | Senior Alchemist Zero (Key) | Padoc's Doll | Padocs Doll (Boss) |
Level | 94 | 95 | 96 | 95 | 96 |
Debuff | N/A | N/A | N/A | Doll Fall Lv 1 | Padocs' Curse Lv 1 |
Debuff description | - | - | - | Unable to see | Decreased maximum vital power and defense due to curse |
Cure | - | - | - | ||
Additional Info | - | - | This 'Elite' monster must be killed in order to open the gate to the Padocs Chamber. The monster itself uses a selfbuff which makes it harder to kill him. | These monsters appear when the gate behind you closes in the Padocs Chamber. There are about 8 of them. You will have to kill them all in order to make the Boss appear. These have an instant 'Blind' skill that also makes you loose target. | Boss Monster uses different magical skills and a few debuffs. Has high defense. |
Rewards
The Special Item boxes that the Boss monsters drop can contain a piece of armor. These are purple pre- sealed lvl 95-97 armor sets. The chance of opening a piece of armor is totally random. Also the Boss monsters drop the new level 90 skill books. These are not being dropped as Special Item boxes. Skillbook drops will appear in an Akan Skill Box drop.
It has also been reported that this low level raid gives decent sp for those that are using a pssp and other sp- items. Solo- ing raid is possible as long as you are within the fellowship and within the level range.