Party & Fellowship
[OLD GUIDE COPY]
A "party" is a group of people who have joined together to fight. There are two main party types equal and combat.
Your party window may be accessed by hitting ALT+G or G. As you can see, there are quite a few different party-related icons:
- the Equal and Combat icons are party types
- the Leave Party is for u to use when want to leave a party
- the Kick and Assign Leader icons are for party leaders to use
- the Party List icon toggles the names/status' of the party members on the left-hand side of the screen
- the Party Auto Matching icon is a special feature that will help you find a party without having to actually be in visible range of the leader
Your party window may be accessed by hitting ALT+G or G. As you can see, there are quite a few different party-related icons:
- the Equal and Combat icons are party types
- the Leave Party is for u to use when want to leave a party
- the Kick and Assign Leader icons are for party leaders to use
- the Party List icon toggles the names/status' of the party members on the left-hand side of the screen
- the Party Auto Matching icon is a special feature that will help you find a party without having to actually be in visible range of the leader
Form Party (Equal)
An equal party may be formed between players of any level, though if they are within radar range only the members within 15 levels of the highest level party member will benefit. If they are within 10 levels of the highest level party member, they will benefit even more. Those who are more than 15 levels lower than the highest level party member will receive next to nothing. These rules do not apply if the party members are out of radar range.
When party members are within radar range, Experience, Skill Experience, and gold is divided up equally per kill. In the default setting the item drops are given to whoever picks them up first, however party leader can change item distribution to random in party options (see below).
When party members are out of radar range, they receive the maximum Experience and Skill Experience possible for monster kills of equal level. The Skill Experience number decreases when they kill monsters above their level, and both normal Experience and Skill Experience decrease when they kill monsters below their level.
Apply Party (Combat)
A combat party may be formed between players who are within 10 levels of each other.
When party members are within radar range and fighting the same monster, Experience and Skill Experience is divided up according to who does the most damage. If players in a combat party are within radar range but are fighting different monsters, then they will each receive the normal Experience they would have gotten if they were fighting alone, as well as a little "bonus" Experience from each of their party members' kills, but Skill Experience for every kill will be divided equally. (So they get all of the normal XP and half of the normal SXP for every one of their own kills.)
When party members are out of radar range, they receive the maximum Experience and Skill Experience possible for monster kills of equal level. Both normal Experience and Skill Experience decrease when they kill monsters below their level.
Party List
If you are in a party, selecting this icon on the party menu will toggle the list of party members on/off.
If you are a party leader, you may invite people to your party, kick people from your party, or assign a new party leader. To invite someone, click on them, open your party menu and select the icon that represents your party type. That will send an invitation to the person, which they can accept or reject.
Kick
To kick someone from your party, click on them or select their name on the party list on the left-hand side of the screen. Then open the party menu and select this icon.
Assign Leader
To assign a new party leader, click on the person you want to give the position to or select their name on the party list on the left-hand side of the screen. Then open the party menu and select this icon.
A confirmation message will pop up asking you if you are sure you want to appoint that person as leader. Select "Confirm" if you are, and select "Cancel" if you are not. If you select "Confirm," another message similar to the one on the right will appear. Hit "Confirm" again to finish the change of lead.
Leave Party
To leave a party, open the party menu and select this icon.
Party Auto Matching
The party auto matching feature is newly implemented. This feature gives players a way to find a party for themselves without the hassle of standing in town and asking if anyone wants to join them. With the party auto matching menu, players can sign themselves up on a list of "available" people looking for partys, view the list of parties looking for members, or sign their own party up on the "available" party list.
Party Options menu can be accessed after right-clicking on your name/avatar. The options available for party leader are listed below:
An equal party may be formed between players of any level, though if they are within radar range only the members within 15 levels of the highest level party member will benefit. If they are within 10 levels of the highest level party member, they will benefit even more. Those who are more than 15 levels lower than the highest level party member will receive next to nothing. These rules do not apply if the party members are out of radar range.
When party members are within radar range, Experience, Skill Experience, and gold is divided up equally per kill. In the default setting the item drops are given to whoever picks them up first, however party leader can change item distribution to random in party options (see below).
When party members are out of radar range, they receive the maximum Experience and Skill Experience possible for monster kills of equal level. The Skill Experience number decreases when they kill monsters above their level, and both normal Experience and Skill Experience decrease when they kill monsters below their level.
Apply Party (Combat)
A combat party may be formed between players who are within 10 levels of each other.
When party members are within radar range and fighting the same monster, Experience and Skill Experience is divided up according to who does the most damage. If players in a combat party are within radar range but are fighting different monsters, then they will each receive the normal Experience they would have gotten if they were fighting alone, as well as a little "bonus" Experience from each of their party members' kills, but Skill Experience for every kill will be divided equally. (So they get all of the normal XP and half of the normal SXP for every one of their own kills.)
When party members are out of radar range, they receive the maximum Experience and Skill Experience possible for monster kills of equal level. Both normal Experience and Skill Experience decrease when they kill monsters below their level.
Party List
If you are in a party, selecting this icon on the party menu will toggle the list of party members on/off.
If you are a party leader, you may invite people to your party, kick people from your party, or assign a new party leader. To invite someone, click on them, open your party menu and select the icon that represents your party type. That will send an invitation to the person, which they can accept or reject.
Kick
To kick someone from your party, click on them or select their name on the party list on the left-hand side of the screen. Then open the party menu and select this icon.
Assign Leader
To assign a new party leader, click on the person you want to give the position to or select their name on the party list on the left-hand side of the screen. Then open the party menu and select this icon.
A confirmation message will pop up asking you if you are sure you want to appoint that person as leader. Select "Confirm" if you are, and select "Cancel" if you are not. If you select "Confirm," another message similar to the one on the right will appear. Hit "Confirm" again to finish the change of lead.
Leave Party
To leave a party, open the party menu and select this icon.
Party Auto Matching
The party auto matching feature is newly implemented. This feature gives players a way to find a party for themselves without the hassle of standing in town and asking if anyone wants to join them. With the party auto matching menu, players can sign themselves up on a list of "available" people looking for partys, view the list of parties looking for members, or sign their own party up on the "available" party list.
Party Options menu can be accessed after right-clicking on your name/avatar. The options available for party leader are listed below:
1. Disband party
2. Quit party 3. Change a party type. There are two possible types: General Party means Equal Party (default setting) and Combat Party. 4. Distribute normal item of party - determines how dropped items should be distributed. The default option is Precedence Party (drops are given to whoever picks them up first). You can also choose to set item distribution on random. 5. Distribute special item of party - this option is meant for Special Item Boxes dropped by bosses. 6. Member of party - works the same as Party List icon 7. Auto matching - party allows you to access Party Auto Matching menu 8. Change to fellowship 9. Info of party - displays information about party type and item/special item distribution 10. Cancel - closes Party Option menu |