Royal Knight Skills
Grand Totals
- Royal Knight active skills: 84 522 SP and 1 073 600 000 gold needed to max out.
- Royal Knight passive skills: 32 997 SP and 629 000 000 gold needed to max out.
- Total Royal Knight skills: 117 519 SP and 1 702 600 000 gold needed to max out.
- Royal Knight + Knight skills: 127 253 SP and 1 817 600 000 gold needed to max out.
Royal Knight Active Skills
Increases targets chance to cast skill successfully.
Requirements:
Range: 20 meters Cool time: 7 seconds |
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Makes two strong deadly hits on the target.
Requirements:
Range: 2 meters Cool time: 10 seconds Elemental Attack: Water Level 2 |
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Three fast strikes on the target.
Requirements:
Range: 2 meters Cool time: 12 seconds |
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Swings two swords firing sword wave that damages appointed target.
Range: 20 meters Cool time: 13 seconds Elemental Attack: Wind Level 2 |
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Charge the dual blade with water element and slay the target. Requires Water Crystals to cast.
Range: 2 meters Cool time: 10 seconds Elemental Attack: Water Level 2 |
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You rush at the target at an incredible speed and stun them.
Requirements:
Range: 10 meters Cool time: 30 seconds |
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A party buff that increases stats of all party members within range of the 'Soul' spawned after casting this skill.
Requirements:
Range: 2 meters Cool time: 10 minutes |
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The skill to strike on a target by two swords simultaneously.
Requirements:
Range: 2 meters Cool time: 60 seconds |
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Maximizes attack, but decreases movement speed.
Requirements:
Range: 2 meters Cool time: 6 seconds |
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Temporarily increases accuracy rate of party members by Aurora of Accuracy of Royal Knight. An item called "Stone of Wise" is required to cast it.
Requirements:
Range: 20 meters Cool time: 6 seconds |
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Single target attack skill.
Range: 2 meters Cool time: 43 seconds |
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Decrease amount of damage earned by Physical/Close/Distant/Magic attack of all party members. This skill is not affected by Skill Cool Down Reduction.
Range: 2 meters Cool time: 30 minutes |
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Royal KNIGHT passive SKILLS
Permanently increases physical defense.
Requirements:
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Permanently increases physical attack while wielding twinblades.
Requirements:
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Grants immunity to blind.
Requirements:
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Permanently increases your long range evasion.
Requirements:
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Permanently increases movement speed.
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Permanently increases your physical attack while wielding two weapons.
Requirements:
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Permanently increases physical defense.
Requirements:
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Permanently increases maximum mana. The skill description is wrong.
Requirements:
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Permanently increases the chance of deadly hits.
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Permanently increases magical defense.
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Permanently increases your magical evasion.
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Permanently increases physical attack.
Requirements:
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Permanently increases chance of critical hit.
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Increases deadly chance.
Requirements:
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Permanently increases strength.
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