Ex / Rogue special weapons
Ashmaker weapons
Note:
Where to get: pet part craft
- these weapons are equal to your level and have the attack of a +6 weapon
- cannot be upgraded, socketed or reformed
- cannot be traded, but they can be stored
Where to get: pet part craft
Ashmaker Dagger | ||
Ashmaker Crossbow | ||
Phoenix weapons of Bloodshiv
Note:
Where to get: obtained automatically after using Phoenix Ticket
- Phoenix system reward
- these weapons have attack of a +10 weapon equal to your level
- cannot be upgraded or reformed
- can be socketed
- cannot be traded or stored
Where to get: obtained automatically after using Phoenix Ticket
Sly Daggers of Bloodshiv | ||
Sly Crossbow of Bloodshiv | ||
Feudal Lord weapons
Note:
Where to get: weapon received by the owner of Kandant Castle - guild master of the guild which won Merac Castle Siege
- these weapons are equal to your level and have the attack of a +15 weapon
- cannot be upgraded, socketed or reformed
- cannot be traded or stored
Where to get: weapon received by the owner of Kandant Castle - guild master of the guild which won Merac Castle Siege
Feudal Lord Dagger | ||
Feudal Lord Crossbow | ||
Level 21: Legend of Lost Devices weapons
Note:
Where to get: obtained automatically when apprentice reaches level 20
- Guardian system reward for the apprentice
- the weapons are +15 already
- cannot be traded or stored
Where to get: obtained automatically when apprentice reaches level 20
Legend of Lost Devices Dagger | Level: 21 Attack: 91 |
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Legend of Lost Devices Crossbow | Level: 21 Attack: 90 |
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Level 30: Burbank Farms weapons
Note: cannot be traded or stored
Where to get: crafting with 'Weapon production manual of Burbank Farms'
Where to get: crafting with 'Weapon production manual of Burbank Farms'
Dagger of Burbank Farms | Level: 30 Attack: 126 |
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Melee Physical Attack 6 Physical Attack 8 Attack 5 Dexterity 16 Poison Attack 3 |
Crossbow of Burbank Farms | Level: 30 Attack: 110 |
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Ranged Physical Attack 6 Physical Attack 8 Attack 5 Dexterity 16 HP Regen 30% |
Level 90: Arousal weapons
Note:
Where to get: Level 90 Jump Box from Item Mall
- the weapons are +10 already
- the base attack differs
- cannot be traded or stored
Where to get: Level 90 Jump Box from Item Mall
Rogue Arousal Daggers | Level: 90 Attack: ? |
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Physical Attack 25 Hit Rate 150 Increase Deadly Chance 25% HP 275 |
Rogue Arousal Crossbow | Level: 90 Attack: ? |
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Physical Attack 25 Hit Rate 150 Increase Deadly Chance 25% HP 275 |
Level 120: Optimal Arousal weapons
Note:
Where to get: Level 120 Jump Box from Item Mall
- the weapons are +10 already
- the base attack differs
- cannot be traded or stored
Where to get: Level 120 Jump Box from Item Mall
Rogue Optimal Arousal Daggers | Level: 120 Attack: 639-703 |
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Skill Cool Down Reduction 20 Physical Attack 30 Hit Rate 150 Increase Critical Chance 50% HP 275 |
Rogue Optimal Arousal Crossbow | Level: 120 Attack: 579-637 |
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Skill Cool Down Reduction 20 Physical Attack 30 Hit Rate 150 Increase Critical Chance 50% HP 275 |
Dilamun Order weapons
The following weapons look the same:
Level 177 weapons
Dilamun's Dagger | Level: 177 Attack: 1515 |
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Dexterity 24 Physical Attack 25 Melee Physical Hit Rate 168 Attack 20 Melee Physical Attack 39 Increase Deadly Chance 30% |
Dilamun's Crossbow | Level: 177 Attack: 1398 |
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Dexterity 24 Physical Attack 25 Ranged Physical Hit Rate 168 Attack 20 Ranged Physical Attack 42 Increase Deadly Chance 30% |
Level 182 weapons of Theoricus
Rank needed to use: Theoricus or higher
Note: cannot be traded or stored
Where to get: boss monster drop - Imperial Guard Even Wayne (185)
Note: cannot be traded or stored
Where to get: boss monster drop - Imperial Guard Even Wayne (185)
Dilamun's Dagger of Theoricus | Level: 182 Attack: 1748 |
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Dexterity 32 Physical Attack 100 Melee Physical Hit Rate 168 Attack 20 Dark Attack 3 Increase Deadly Chance 50% |
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Item skill: Strong attack to target. |
Dilamun's Crossbow of Theoricus | Level: 182 Attack: 1614 |
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Dexterity 32 Physical Attack 100 Ranged Physical Hit Rate 168 Attack 20 Dark Attack 3 Increase Deadly Chance 50% |
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Item skill: Attack target and prevent casting spells. |
Level 185 weapons
Rank needed to use: Philosophus or higher
Note: cannot be traded, but it can be stored
Where to get: Monster Combo (Coin of Heroes)
Note: cannot be traded, but it can be stored
Where to get: Monster Combo (Coin of Heroes)
Guardian's Dilamun Dagger | Level: 185 Attack: 2061 |
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Dexterity 40 Physical Attack 100 Melee Physical Hit Rate 252 Attack 125 Slow Attack 1 Increase Deadly Chance 100% |
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Item skill: Decrease evasion against physical attack to target by curse for 15 s. |
Guardian's Dilamun Crossbow | Level: 185 Attack: 1904 |
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Dexterity 40 Physical Attack 100 Ranged Physical Hit Rate 252 Attack 125 Slow Attack 1 Increase Deadly Chance 100% |
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Item skill: Take damage by increasing Crossbow power. |
Kailux Empire weapons
The following weapons look the same:
Level 177 weapons
Kailux's Dagger | Level: 177 Attack: 1515 |
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Dexterity 24 Physical Attack 25 Melee Physical Hit Rate 168 Attack 20 Melee Physical Attack 39 Increase Critical Chance 30% |
Kailux's Crossbow | Level: 177 Attack: 1398 |
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Dexterity 24 Physical Attack 25 Ranged Physical Hit Rate 168 Attack 20 Ranged Physical Attack 42 Increase Critical Chance 30% |
Level 182 weapons of Honorise
Rank needed to use: Honorise or higher
Note: cannot be traded or stored
Where to get: boss monster drop - Magusa Senator Jewith (185)
Note: cannot be traded or stored
Where to get: boss monster drop - Magusa Senator Jewith (185)
Kailux's Dagger of Honorise | Level: 182 Attack: 1748 |
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Dexterity 32 Physical Attack 100 Melee Physical Hit Rate 168 Attack 20 Poison Attack 3 Increase Critical Chance 50% |
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Item skill: Strong attack to target. |
Kailux's Crossbow of Honorise | Level: 182 Attack: 1614 |
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Dexterity 32 Physical Attack 100 Ranged Physical Hit Rate 168 Attack 20 Poison Attack 3 Increase Critical Chance 50% |
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Item skill: Attack target and prevent casting spells. |
Level 185 weaponS
Rank needed to use: Barone or higher
Note: cannot be traded, but it can be stored
Where to get: Monster Combo (Coin of Heroes)
Note: cannot be traded, but it can be stored
Where to get: Monster Combo (Coin of Heroes)
Knight's Kailux Dagger | Level: 185 Attack: 2061 |
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Dexterity 40 Physical Attack 100 Melee Physical Hit Rate 252 Attack 125 Poison Attack 1 Increase Deadly Chance 100% |
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Item skill: Decrease evasion against physical attack to target by curse for 15 s. |
Knight's Kailux Crossbow | Level: 185 Attack: 1904 |
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Dexterity 40 Physical Attack 100 Ranged Physical Hit Rate 252 Attack 125 Poison Attack 1 Increase Deadly Chance 100% |
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Item skill: Take damage by increasing Crossbow power. |