CLERICThe cleric is a strong healer and magician. She can save her allies from damage, or renew their lives. She also has numerous buffs for additional protection.
CLERIC ATTRIBUTES |
For Clerics the Stat Points affect the following:
|
|
Stat points from accessories, seals and passives have the same effects as Healer's stats (without subclass chosen).
All level 31 Clerics start out with the following attributes:
Stat points from accessories, seals and passives have the same effects as Healer's stats (without subclass chosen).
All level 31 Clerics start out with the following attributes:
Health | Mana | Physical Attack | Physical Defense | Physical Hit Rate | Physical Evasion | Magic Attack | Magic Defense | Magic Hit Rate | Magic Evasion | Critical | Deadly |
---|---|---|---|---|---|---|---|---|---|---|---|
962 | 1076 | 52 | 93 | 232 | 140 | 84 | 31 | 191 | 98 | 195 | 130 |
each level Cleric gains | |||||||||||
+28 | +22 | +2.33 | +3 | +1 | +1 | +2.33 | +1 | +2 | +2 | +0.9 | +0.6 |
STAT POINTS DISTRIBUTION
Cleric skills require the following stat points distribution:
After this requirement is reached, you can distribute the stat points according to your preference.
The suggested way to spend your Cleric's stat points:
- 100 Intelligence
- 17 Dexterity
- 17 Constitution
After this requirement is reached, you can distribute the stat points according to your preference.
The suggested way to spend your Cleric's stat points:
Character level | Stat points gained | Strength (STR) |
Dexterity (DEX) |
Intelligence (INT) |
Constitution (CON) |
Requirement reached |
---|---|---|---|---|---|---|
31 | 1 | 0 | 5 (+5) | 23 (+23) | 2 (+2) | 23 INT required for level 31 skill Fast Heal 2 CON required for level 31 skill Magic Protection |
32 | 3 | 0 | 8 (+3) | 23 | 2 | |
33 | 4 | 0 | 12 (+4) | 23 | 2 | 12 DEX required for level 31 skills Encourage |
34 | 3 | 0 | 12 | 26 (+3) | 2 | |
35 | 4 | 0 | 12 | 30 (+4) | 2 | |
36 | 3 | 0 | 12 | 33 (+3) | 2 | |
37 | 4 | 0 | 14 (+2) | 35 (+2) | 2 | 35 INT required for level 38 skill Greater Heal |
38 | 3 | 0 | 17 (+3) | 35 | 2 | 17 DEX required for level 38 skill Charm |
39 | 4 | 0 | 17 | 35 | 6 (+4) | |
40 | 3 | 0 | 17 | 35 | 9 (+3) | |
41 | 4 | 0 | 17 | 35 | 13 (+4) | |
42 | 3 | 0 | 17 | 35 | 16 (+3) | |
43 | 4 | 0 | 17 | 38 (+3) | 17 (+1) | 17 CON required for level 38 skill Mana Barrier |
44 | 3 | 0 | 17 | 41 (+3) | 17 | |
45 | 4 | 0 | 17 | 45 (+4) | 17 | |
46 | 3 | 0 | 17 | 48 (+3) | 17 | |
47 | 4 | 0 | 17 | 52 (+4) | 17 | 52 INT required for level 44 skill Dispel |
48 | 3 | 0 | 17 | 55 (+3) | 17 | |
49 | 4 | 0 | 17 | 59 (+4) | 17 | |
50 | 3 | 0 | 17 | 62 (+3) | 17 | |
51 | 4 | 0 | 17 | 66 (+4) | 17 | |
52 | 3 | 0 | 17 | 69 (+3) | 17 | |
53 | 4 | 0 | 17 | 73 (+4) | 17 | |
54 | 3 | 0 | 17 | 76 (+3) | 17 | |
55 | 4 | 0 | 17 | 80 (+4) | 17 | |
56 | 3 | 0 | 17 | 83 (+3) | 17 | |
57 | 4 | 0 | 17 | 87 (+4) | 17 | |
58 | 3 | 0 | 17 | 90 (+3) | 17 | |
59 | 4 | 0 | 17 | 94 (+4) | 17 | |
60 | 3 | 0 | 17 | 97 (+3) | 17 | |
61 | 3 | 0 | 17 | 101 (+4) | 17 | 100 INT required for level 70 skills Mark of Despair |
62 and more | depends on the build |
Possible builds:
- Intelligence - for lower and mid-levels, it is recommended to put all additional stat points in intelligence as it increases magical attack.
- Dexterity - you may want to choose dexterity to increase the chance of critical and deadly hit. Don't do it if you have access to Small Crit Potions, they are way more efficient. The dexterity build becomes a good option at high levels. Starting with level 170-172 hit rate set, you'll get a big boost to your criticals and with level 186-189 mixed set, you'll be able to do mostly deadly hits.
- Constitution - it's not really worth it. The extra HP and MP you gain when choosing this build can be easily obtained with proper jewels.