Level 11-20 quests
Transmute Smelting Stone
Start: Automatic pop-up Hi, I'm Lorein. Sometimes, when we get shipments from Tuban, I get useless garbage from Baran the weapon trader. You probably already know what to do with garbage equipment, right? You don't? Really!? Well, then listen up. People who know, transmute their junk into Smelting Stones. Then they use those Smelting Stones to upgrade armor and weapons. End: Lorein (Juno) Go to the Transmuter and transmute this stuff into Smelting Stones. Remember, Smelting Stones always end up as the same level of the equipment they come from. This is important because you can only refine armor and weapons of a lower level than your Smelting Stone. Try upgrading some items now. Here's two more Smelting Stones, knock yourself out. |
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Trapping the Hunter
Start: Merchant Geres (Juno) Ah! You're here! I'd been waiting for quite a bit, actually... Do you know the hunter Drenoir? He's a bit short-handed at the moment. I told him about you, he might be interested in an having another apprentice. Take this letter. If you're still interested, bring it to Drenoir. He's somewhere South-West of the castle. End: Hunter Drenoir (Juno) You'd better not be here to bother Drenoir with requests for rabbit pelts. I am no common trapper, I am the best hunter in all of Randol! Wait... So you're the hero Rowel spoke of? Hmmm... well now, you look a little too clean to be a hero. I might be willing to work with you, but it won't be easy. Note: Hunter Drenoir can be found north-west of Randol. |
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Sasquatch Fur
Start: Hunter Drenoir (Juno) I'm hunting Sasquatches. They're rare and they're dangerous, but hunting `em is one helluva rush... Bring me 10 Sasquatch pelts. If you're as good as they say, this shouldn't be a problem. Well, are you? End: Hunter Drenoir (Juno) You've done it? The quality's not as good as mine, but it'll do... Here's your payment... Not too shabby for a single day's hunting, eh? Lemme know if you need any more work. |
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Werewolfing the Traps
Start: Hunter Drenoir (Juno) Remember all those my traps? I got good news and bad news. Good news is, I know what's been destroying `em. Bad news, it's Werewolves. Did you know Werewolves steal fruit? I sure didn't... Well, I'm not using fruit as trap bait anymore. But I'll need that fruit back, and we need to do something about those Werewolves. Feel like killing a few? End: Hunter Drenoir (Juno) Stupid, murderous Werewolves. Make decent rugs, though. |
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Buying the Hunter's Traps
Start: Miner Trainer Itiau (Juno) You need some Hunter's Traps? I'll give you 2 for 5 moonstones. So? You going to buy? End: Miner Trainer Itiau (Juno) Here you go. Read the instructions and you'll know what to do. Note: Even thought the level range for this quest is 9-19, it cannot be completed under level 11 due to prerequisite. This quest was originally connected to Traphunting quest, which seems to be disabled. The fox traps have no use anymore. |
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The Zombie Gauntlet
Start: Automatic pop-up Don't get too excited, but I might have some better news about Ralf. After re-examining the clues from the Ancient and Wandering Zombies, I think Ralf might not be dead after all. I think he might be in the Belfist Temple, hiding. Go there and clear out some of the Berserk Zombies. Maybe Ralf will come out of hiding. End: Drill Master Veron (Juno) I hope Ralf gets back safely. You did get all the Berserk Zombies, right? Are you sure? |
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Collecting Berserk Heart
Start: Drill Master Veron (Juno) The problem with Zombies is they don't die very easily. The best way to kill Berserk Zombies is to take the source of their rage: their hearts. You'll need a sharp blade, a strong arm and an even stronger stomach. Bring me those hearts. End: Drill Master Veron (Juno) Oh gods, the smell.. You truly have a stomach of iron, hero. |
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Goodwolf Hunting
Start: Hunter Drenoir (Juno) Spend the entire night setting snares, you expect to catch something, right? You sure don't expect to see Werewolves smashing every last one. Wanna help kill some Werewolves? I'll pay good money for 20 dead Werewolves. Good money. End: Hunter Drenoir (Juno) You finished already? Have you killed these before!? Get any better, you'll put me out of a job! As agreed, here's your payment. |
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Helping Randol 2
Start: Automatic pop-up We're pretty much drowning in new recruits around here. Business is booming, and we're all making tons of money. Now we really want to keep business as usual, and we'll probably need help doing so. Go to Armor Trader Rowel and see what's going on. End: Armor Trader Rowel (Juno) Did you want something? If it's weapons or armor, you're out of luck. I don't have enough materials for weapons and armors right now, my supply is all dried up. |
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Quality Over Quantity
Start: Armor Trader Rowel (Juno) Hmmm, how should I put this? The shipments of raw materials we're getting from Geres are the worst quality I've ever seen. The iron is brittle, the leather isn't even cured, and the wood's half-rotted. I can't make anything out of this! If we want to keep making supplies, I'll need better materials. If you're willing to help me, bring me some leather. Strong Leather from Horn Beasts works best. We can't delay any longer, please help me. End: Armor Trader Rowel (Juno) Wow... To think we had all this quality leather right nearby. Screw Geres, I'll never buy leather from them again! |
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The Replacement Hunter
Start: Armor Trader Rowel (Juno) Alright, I need materials for weapons. Usually, I get them from local monsters. No, I don't go out and kill the monsters myself, that's what Hunter Opine's for. Problem is, nobody's been helping me recently. Can you bring me claws from Horn Beasts or Elite Gandors? I'll pay you what I pay the other hunter, how `bout it? End: Armor Trader Rowel (Juno) Thank you. These claws may save someone's life one day. Or end it. |
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Hunter vs Tailor
Start: Armor Trader Rowel (Juno) This is not like Opine, I'm worried about him. He's never away for this long. Could you look for him? The last person who saw him was the Herbologist Trainer. Supplies be damned, I'm worried about Hunter Opine! End: Herbologist Trainer Arise (Juno) So you're looking for Opine? Well, here's the thing... We had a bit of a fight. This isn't usually a problem, but this time Opine didn't apologize. He's usually the one who makes peace. Fine! I'll go talk to him. Sigh... |
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War Souvenirs
Start: Merchant Geres (Juno) Did you ever fight in the old wars? I was a scout for the Vanguard under Banmidion's rule. It was a long time ago, but few bonds are as close as comrades in wartime. In a few days time, I'll be seeing them all again! In celebration I want to make something memorable. I just can't leave my shop unattended... Could you please bring me 5 Horn Beast Eyes? It means a lot to me... End: Merchant Geres (Juno) Those bring back memories... Thanks to you, I'll finally have something to show them. |
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Further Exploration
Start: Drill Master Veron (Juno) Thanks to you, Ralf made it back with only minor injuries. According to Ralf, the zombies aren't even the biggest problem. Somebody gave the Skeletons high quality weapons and armor. Not only are they dangerous, they're twice as hard to kill. We need somebody to do a more thorough investigation. Find out what the Skeletons are doing and bring back a selection of their weapons and armor. End: Drill Master Veron (Juno) These are what they're carrying? Gods, these are dangerous. |
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Skeletonic Gear
Start: Drill Master Veron (Juno) I asked our smiths to take a look at the Skeletonic weapons. Like that? I made that one up myself. Sorry, that's about as funny as I get. Our smiths say their gear is very similar to ours, just a little older. Functioning antiques, they kept muttering. I think we can still use this stuff. Can I get you to smash up the Skeletons a little and bring back all the gear you can? We're in short of supply and it'll be very useful. End: Drill Master Veron (Juno) These are great! We'll barely have to fix them at all. Thank you and enjoy your payment. |
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The Princess and the Trolls
Start: Dungeon Keeper Anja (Juno) Trolls kidnapped our princess! Princess Noa, of the Rainguard family, was dragged screaming to the mines. You have to rescue her! Go to the mine and kill any who stand in your way. Bring her back! End: Dungeon Keeper Anja (Juno) You saved her, she's safe? Huzzah! You truly are brave and bold. Please, take this reward with our thanks. Ah yes, I almost forgot. The Princess sends her warmest thanks, and insists I give you this. Note: This is a Personal Dungeon quest. Princess Noa moves extremely slow, may not be buffed or healed, and has a habit of getting in the way of your clicking. Do not be surprised if you fail this quest. Also, to actually complete the quest, you need to acquire a Troll Sergeant Ear while you are in the mines. |
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The Power of the Eggs
Start: Hunter Drenoir (Juno) What do you know about Drakes? Well, they're kind of like small wyverns, but they're too small to ride. They train pretty well and they breed really fast, so there's that I heard eating Drake eggs grants mysterious powers. Those eggs are all over Drake nesting sites, can you bring me some? End: Hunter Drenoir (Juno) So these are drake's eggs! Well, here goes... Hey, this feels great! You really gotta try this! |
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King of the Werewolves
Start: Hunter Drenoir (Juno) Werewolves are arrogant monsters, far too self-absorbed to run in packs. So you can imagine how strong of a personality it takes to lead an entire group of the monsters. We can deal with individual Werewolves, no problem. But packs? We can't let that happen. I need you to go kill the Elder Werewolves. Remove their leaders and the pack should dissolve. Could you help us? End: Hunter Drenoir (Juno) Huh, you're stronger than you look. |
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Leaders of the Pack
Start: Hunter Drenoir (Juno) So that Werewolf Elder wasn't all that hard, huh? How about killing a bunch of them? First they'll gather in packs, then they'll attack. We can't survive successive attacks by groups of raiding Werewolves. End: Hunter Drenoir (Juno) Are you wounded? No? I'm impressed, hero. |
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A Favor for Rowel
Start: Armor Trader Rowel (Juno) Here comes the hero! I'm armor trader Rowel. I beg you, would you do me a favor? There's nobody else I can ask, and it's urgent... I supply various people in the kingdom with products of the highest quality. My best customer is Wild Collector Karl. He collects the rare and wondrous materials I use to make my best armor. Karl camps near the Belfist Temple, to the west. Since I still owe Karl for the last shipment, he won't bring me anything until he's paid. I have so many orders to fill, I can't take the time to deliver his payment in person. I would beg of you this favor. Would you please take this letter and payment to him? You'll be paid for your time, of course. End: Wild Collector Karl (Juno) Hmm... Who are you? Oh, I see... you came on behalf of Rowel? A letter? Give it here. Huh, I thought that old fool would never pay me. It's good to be wrong now and again. Thank you kindly. Note: Wild Collector Karl can be found east of Randol, not near Belfist. |
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Fruit Hunting
Start: Wild Collector Karl (Juno) So I was visiting the village yesterday, it's packed! All the shops are full, they need more stuff to sell. Especially those healing potions. The main ingredient for most healing potions is Treant Fruit. Since we're running low, guess what I want you to gather? Get the fruit from Little Treants, I'll pay you a good price for them. 20 Fruit should do it, I think. End: Wild Collector Karl (Juno) Hmm... You've done this before, haven't you? These are almost perfectly ripe. And no bugs, either. You're good. |
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Elder Werewolves
Start: Border Guard Tamon (Juno) Werewolves attacked our camp last night! We can't let them attack us like this. You must kill them, starting with their leaders. Every werewolf pack is sired by Elders, that's who you're going after. If you can kill 20 Werewolf Elders, their pack'll be thrown into chaos. End: Border Guard Tamon (Juno) You killed the Elder Werewolves? Maybe now we can get a full night's sleep... |
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A Store of Mazar Guardian Merchant Dorris
Start: Town Administrator Len (Dratan) I'm so glad to see you! I need something badly right now. Can you go get it? It's called the Mazar Castle's Red Powder. Mazar Guardian Merchant Dorris is the only one where you can get this. I would really want to do this myself, but I'm too busy right now. Dorris will not sell it to everybody. You need to join the Mazar Guardian from Mazar Guardian Captain Ethan and donate certain items. You need to increase your affinity points by accomplishing some quests and hunting down monsters. You can check the details from J-option > Affinity Menu. You can get some great stuff when the affinity point is high enough. End: Town Administrator Len (Dratan) Thank you. You can find the affinity merchants from other villages, too. Take a look. They won't disappoint you. |
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The Final Treant
Start: Healer Enorin (Juno) Hello there, I'm Enorin. I'm a pharmacist. Have you seen the great sacred tree in the northern mountains? Legends say the sacred tree only grows with help from the holiest blessings. These blessings also affect local herbs. They're great for medicine. Recently, monsters overran our sacred grove. We need those herbs. Could you take a look? End: Thil, Last of the Treants (Juno) What can I do for you, human...? |
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War for the Sacred Tree 1
Start: Thil, Last of the Treants (Juno) For millennia, we Treant tribes protected humanity. Things were well until the darkness spread. One by one, Treants embraced darkness. Humans, the sacred tree, nothing was safe from their attacks. I was spared because of this wand I carry. It bears the blessing of the god Cariae. But I cannot protect the sacred tree alone. Can you help me? I must to find out what happened to my tribe. Please hunt Little Treants and find some evidence. End: Thil, Last of the Treants (Juno) You're back already? Did you find anything? |
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War for the Sacred Tree 2
Start: Thil, Last of the Treants (Juno) I hate to tell you this... I thought the little Treants would provide answers, but alas... You killed them all for naught. We need to move on to more mature Treants. Look for Aged Treants and kill any that attack you. Take care, as older Treants are much more dangerous. End: Thil, Last of the Treants (Juno) I learn, but slowly. Thank you. |
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War for the Sacred Tree 3
Start: Thil, Last of the Treants (Juno) Did you see the Elite Aged Treants among the Aged Treants? The older the Treant, the more I learn. Elite Aged Treants are not ordinary Treants. They are much stronger. I think we may learn much more from them. Please, hunt 15 of them. End: Thil, Last of the Treants (Juno) I found the cause of the taint! The darkness bears all the hallmarks of Sarissa, god of darkness. I lack the power to reverse this taint. Now that we know the reason, perhaps we can find a way to help my people. |
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War for the Sacred Tree 4
Start: Thil, Last of the Treants (Juno) I know why my fellows are spoiled, but we cannot stand against the power of a god. The only thing we can do now is grant my people rest. Please, lay 20 Treants to rest. End: Thil, Last of the Treants (Juno) If you hadn't helped me, my people would still be suffering. Though it hurts me, thank you. |
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War for the Sacred Tree 5
Start: Thil, Last of the Treants (Juno) Now that we know, we must put down the Elite Treants. The longer these Treants walk the land, the further they spread their taints. Do this for me and I'll owe you a great deal. End: Thil, Last of the Treants (Juno) You have done a great deed today. Unless we stop the Treants here, they will continue to spread. You helped me halt this, I believe I can take it from here. I truly thank you. May the blessing of sacred tree be upon you. |
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Killing Them Softly
Start: Thil, Last of the Treants (Juno) You were kind enough to help me earlier, but I must ask for your help again. The eldest Treants must be culled, before they infect the others. Please, adventurer, hunt the aged Treants. End: Thil, Last of the Treants (Juno) I can't thank you more. My people may at least rest in peace. |
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Hunting and Killing
Start: Thil, Last of the Treants (Juno) The only thing I can do for my tainted fellows is grant them a merciful death. Unfortunately, I must protect the sacred tree. Please kill my Treants, as mercifully as possible. I'll reward you, though it pains my heart. End: Thil, Last of the Treants (Juno) My fellows can now rest in peace. I thank you, hero. |
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What You Do Best
Start: Hunter Drenoir (Juno) Usually the younger Drakes don't bother people. As you probably know, I wouldn't bother you with this unless something changed for the worse. It did. The Drakes started banding together to take down larger prey. Prey that's suspiciously people-sized. I want you to go over to the apparent leader, the Elite Drake. Do what you do best to it. No survivors. End: Hunter Drenoir (Juno) Did they understand your message? |
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Sending a Warning
Start: Hunter Drenoir (Juno) I feared this day would come. The Drakes aren't afraid of us anymore. If they stop fearing us, what's to stop them from seeing us as food? You need to make the drakes fear us again. Kill them. Make it loud, make it messy. Teach the drakes to fear us like they used to. End: Hunter Drenoir (Juno) I see you're covered in Drake gore. I take it you were successful? |
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Captain Leon's Letter
Start: Captain Leon (Juno) I keep the peace in Randol. You can call me Captain Leon. Interested in helping us out, maybe looking for work? Bring this letter to Border Guard Tamon. It's the greatest honor to defend the sovereignty of Randol, but you'll still get paid. The Randol Army takes care of its own. End: Border Guard Tamon (Juno) Welcome to our Camp. I'm Tamon, of the Border Guard. We keep the borders secure. Is that a letter from Captain Leon? Hmm... Thank you for delivering this. No point in waiting on the good Captain... Here you are, take a little something for your effort. |
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Hornbeast Hunt
Start: Border Guard Tamon (Juno) Are you ready to do some work? Good, here's your first task: Horn Beasts harass travelers going to Dratan. You need to kill them. The beasts, not the travelers... Bring me 10 Horn Beast eyes and I'll pay you for your effort. End: Border Guard Tamon (Juno) How goes the hunt? I'd recognize Horn Beast eyes anywhere. Seeing `em flash at night does that to you... You've done well, here's your payment. |
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A Letter for the Royal Guards
Start: Captain Leon (Juno) Ahhh, listen to that. That, my friend, is the sound of peace. Just a few years ago the screams of battle echoed through our valleys. Humans, Elves, and Titans fought together in the last wars of old. Do you know why the war never reached us here? If it wasn't for the Royal Guards of Randol, this city wouldn't be here. Fewer people died here than in any other city. The Royal Guards also deal with all disputes from surrounding villages. There wouldn't be a city without them. Now that you know how much we owe to the Royal Guards of Randol, would you assist me in aiding them? Yes? Please deliver this document to the leader of the Royal Guards for me. End: Royal Guard Captain Athi (Juno) Hmm... The Captain sent you? He asked a civilian, not even a guard, to deliver this? I'm not sure if he's short-staffed or just plain lazy. But I'm being rude, I apologize. Thank you, citizen. Choose a reward, if you feel so inclined. |
Reward:
○ Level 17 Boots +1 |
Drake Breeding
Start: Border Guard Tamon (Juno) These were dangerous times, even before the Drakes started breeding. Never mind the smell (which is awful), Drakes eat people. But those filthy lizards are breeding faster than we expected. The Drakes're gonna need to feed their spawn. If we don't do something soon, we'll be overrun. Want to go hunt some drakes? We got an order for dead drakes, it came straight from the Feudal Lord himself. Travel to the North-West Mountain range and Kill 30 Drakes. Help us with this, unless you don't mind dodging Drake attacks... End: Border Guard Tamon (Juno) Thank the heavens! We just might survive this breeding season yet. I'll spread word of your deeds throughout town. Don't bother thanking me, but all the villagers should know they owe their lives to you. Thank you, hero. |
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The Next Germination
Start: Wild Collector Karl (Juno) As Treants age, their coloration changes. The more dark energy they absorb, the more drastic the change. In other words, the redder the Treant, the older and more powerful the individual. This concentrated energy also shows up in the Treant seeds. If the wrong people got a hold of these seeds, they could raise the Treants into a potent fighting force. We need to get these seeds before they do. Bring me Contaminated Seeds from Aged Treants. End: Wild Collector Karl (Juno) Give me the seeds. I'll make sure they're... Well looked after. |
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Planting a New Beginning
Start: Wild Collector Karl (Juno) We're in the process of purification, we just sent the seeds to Healer Enorin. You should see him for the purified seeds. If all goes according to plan, the seeds should come out blue. Take the Blue Seeds of Life and plant them. These Blue seeds will grow into Treants free of any taint. For all the darkness we eradicate, we should try to bring back a little light. End: Wild Collector Karl (Juno) Thank you. Your work brought a little light to a dark place. |
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Fruits to Seeds
Start: Healer Enorin (Juno) We're almost finished with the seed purification. For the last stage of the cleansing, we need 5 more Treant Fruit. Do you have any? End: Healer Enorin (Juno) Whew, I think we succeeded. The only way to know for sure is to plant them and hope for the best. Take these seeds and plant them where they will thrive. |
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Shadows of War
Start: Drill Master Veron (Juno) I'm sure you're aware of the war between Sarissa and Cariae, right? Theirs was a brutal war, with each side creating magical mutated soldier-monster things. Unfortunately, the monsters remain. Some of them, like the Shadow Panthers, survived the war and kept breeding. The natural fauna can't survive in an ecosystem with these monsters. Not to mention the magical taint they spread. I must ask for your help. Help us kill them. End: Drill Master Veron (Juno) I was worried about this mission, thank you for helping me relax. |
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Sapping the Shadow
Start: Drill Master Veron (Juno) The dark energies affect a large part of our world. Luckily, it's not too late to make amends. The more Shadow Jaguar you kill, the better for all of us. Please cull their herds. End: Drill Master Veron (Juno) Every Jaguar dead is a blow struck for the forces of Light. |
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Enorin's Bow
Start: Healer Enorin (Juno) It scares me to think the race war was caused by something as simple as Akemon's arrogance. To think I used to believe in Akemon... Sigh. It is to my eternal shame that I fought for him. I will always be haunted by the faces of the innocents I killed, no matter my orders. After the war, I put my bow to rest. I don't even have strings for it anymore. The blacksmith can fix bows, but we must provide him with the proper materials. If you could obtain Drake Scales and bring my bow to the blacksmith, I would be grateful. Would you do this for me? End: Miner Trainer Itiau (Juno) Such a marvelous weapon! Is this... the bow of Enorin? Give me the bow and scales. I shall complete the task post haste. I'll be too busy to send word to Enorin, please let him know I started the repairs. I'm sure he has another task for you. |
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How to Train Your Drake
Start: Royal Guard Captain Athi (Juno) Welcome back. You're looking more heroic every time I see you! Can I ask you for a favor? It's not for me, it's for the town priest. He captured a young drake, for some reason he got it in his head to train it. Taming drakes isn't easy. Heck, catching one is damn near impossible. There just aren't enough experts around. Now, the priest noticed his drake seems fascinated by Green Orbs. Apparently, drakes have a thing for Green Orbs... they eat them, hoard them, all sorts of stuff. Do you think you might retrieve some Green Orbs for me? I'd love to help the priest, maybe even train my own drake some day? End: Royal Guard Captain Athi (Juno) You got the Orbs? Was it difficult? I hope not... I don't mean to impose, but would you do one more thing? It won't be too difficult, just deliver those Green Orbs to the Royal Guard leader. We'd all really appreciate it. |
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The Royal Guard's Request
Start: Royal Guard Captain Athi (Juno) Would you deliver these Green Orbs to the Master Energy Builder? I can't go because of an important meeting. Give my apologies for not delivering them personally. End: Master Energy Builder Soik (Juno) I asked the Royal Guard leader to bring these to me. Hmm. Well, I thank you for your efforts. I know this work's beneath you, but your humility does you credit. |
Reward:
○ Level 16 Pants +1 |
A Letter from Enorin
Start: Healer Enorin (Juno) To thank you for all of your help, I would like you to have something. Please deliver this letter to my old friend Drenoir, he'll pay you better than I can. To find him, head out the west gate and follow the road to the south. Thank you, friend. End: Hunter Drenoir (Juno) Enorin finally accepted my offer? Men can hide from their conscience but never their hearts. Not even Enorin. Ah, yes! Before I forget, Enorin asked me to give you a present. I don't know what you'll find useful, but if there's anything you can use, it is yours to take. Best of luck to you, Hero. |
Reward:
○ Magical Earring |
The Noblest Fur
Start: Armor Trader Rowel (Juno) Yawn... I'm so tired. Are all rich people like that? Hmm... I'm talking about Madam Schwarz Cheryllit Burning, the business leader. She has loads of money but she's really demanding. She's such a pain to work with, but jeez, all that money... Look, she wants a really fancy coat. We're talking the best fur coat money can buy. Could you get me some fur samples to show her? Red Fur from those Red Godeys ought to be the right stuff. Hoo, all that money... End: Armor Trader Rowel (Juno) Ah, thank you. I hope it satisfies madam. The stupid thing better. |
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The Completed Set
Start: Armor Trader Rowel (Juno) Remember that red fur you brought? Wouldn't you know, she loved it. That was great and all, but now she wants an entire set! We're talking gloves, a hat, a scarf, boots, everything made of that red fur! Soo, I'm going to need a lot of those red furs. Could you be kind enough to help me again? End: Armor Trader Rowel (Juno) Thank you. The only silver lining on this cloud is the massive amount of money she's throwing at me. So, here's your payment. Same as before, right? |
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Interesting challenge
Start: Automatic pop-up Do you want to challenge your skill? If so how about challenging the monster combo! Monster combo allows you to create your own monster combo adventurers! Try out your skills! Complete your challenge and receive compensation! Caution: Be careful not to get injured! End: Quest book Oh! You completed the Monster Combo! Really good! This is just the beginning! |
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The following level 20 pop-up quests are character related.
The Grand Chief's Gift
Start: Automatic pop-up Mighty warrior! You understand why our brethren were created, and you continually train for the day we conquer all. For your efforts, you've earned the right to the Titanic Legendary Gear. Go to the Master Titan at Randol. He'll have what you need. - Ruptbub Grand Chief - End: Master Titan Turt (Juno) Welcome, friend! We've been hearing tales of your exploits with that shoddy crap you're wearing now, imagine what you could do with real gear! Be the alpha and omega! |
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The Royal Commander's Gift
Start: Automatic pop-up There's the brave knight! The Randol Knights templar appreciate your courage and deeds. For all your brave works, we decided you've earned the right to our (ahem) special goods. Give this letter to the Master Knight, to receive your gear. - Caratoness Randol Royal Command - End: Master Knight Slirt (Juno) Welcome, Knight! Here is your present, straight from Royal Command. We don't hand legendary treasures like this out to just anyone, so use it well. |
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The Patron Saint's Gift
Start: Automatic pop-up Loving healer! Through every quest, through every hardship, you succeeded no matter the difficulty. You are essential to us. Through your efforts, our area is protected from all outside influences. You earned our legendary treasure. Bring this letter to the Master Healer at Randol. We trust you to use it for good. High Cleric - Randol Castle Patron Saint - End: Master Healer Rilm (Juno) The item awaits. May this present aid you in all your adventures. Peace be with you. |
Reward:
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The Imperial Magician's Gift
Start: Automatic pop-up Greetings, how goes the studies of eldritch forgotten lore? It is not easy, nor should it be. No knowledge worth having comes free, but I trust your perseverance. You earned the right to the stuff of legends. Take this letter to the Master Mage at Randol, he will give you what you need. Logerious Malicobi le Perioness - Randol Imperial Magician - End: Master Mage Jaren (Juno) Seeker of knowledge, welcome. Here is the special present from the Imperial Magician. It will be of help to you. Use it well. |
Reward:
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The Imperial Assassin's Gift
Start: Automatic pop-up Greetings, child of darkness. In a profession known for silence, your deeds echo. I will not ask you for details, but as always, do not disgrace the Imperium. I've prepared a special something for you, guaranteed poison-free. Find Master Rouge in Randol... Shadow - Imperial Assassin - End: Master Rogue Lorg (Juno) Here comes my kinda person! No, no, don't expect me to shake hands, I know what you can do. This legendary gear should be specifically tailored to your skills. Use it well. |
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The Temple Spirit's Gift
Start: Automatic pop-up Collector of spirits, soother of the ills of the world. I am always relieved at the opportunity to commune with you. I've prepared a legendary present to help you on your travels. Go meet the Master Sorcerer. Peace be upon you. Minerva - Temple of Spirits - End: Master Sorcerer Belv (Juno) Welcome, friend of the elements! Visit the Hall of the Elementals for your reward. May it help you on your honorable quests. |
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The Imperial Assassin's Gift
Start: Automatic pop-up Greetings, child of wind. In a profession known for silence, your deeds echo. I will not ask you for details, but as always, do not disgrace the Imperium. I've prepared a special something for you, guaranteed poison-free. Find Master EX-Rouge in Randol... Shadow - Imperial Assassin - End: Master EX-Rogue Aphin (Juno) Here comes my kinda person! No, no, don't expect me to shake hands, I know what you can do. This legendary gear should be specifically tailored to your skills. Use it well. |
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The Imperial Magician's Gift
Start: Automatic pop-up Greetings, magician! So, how much study have you done with the secret of endless knowledge? Of course, it's not as easy as it looks. But I'm sure you can handle it among the others. Although I'm not sure how much study you can do compared with those other tribes who studies magic, including the elves. Well, since you don't look so weak, I believe my goods will make things easier for you. Go to the village and find Master Archmage. You'll be able to receive special gift. Randol Great Magician Rogerius Marlicobi Le Periones End: Master Archmage Ranik (Juno) Welcom. Archmage studies endless knowledge of magic. I see hope from you. Here, take the special gift from the great magicians. I can't imagine how far you can achieve. |
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Introductory Smithing
Start: Automatic pop-up How have your travels been? I bet between the monsters and the elements, your clothes've seen better days. They look a bit shabby to me, that's for sure. Have you ever thought about making your own weapons or armor? If you are interested, I can write you a letter of introduction to the Smith. He'll start you on your lessons. End: Miner Trainer Itiau (Juno) Who're you and what's this? A letter from Randy? Well, your equipment needs repair, that's for sure. I'll help you with this, don't bother thanking me. To make weapons and armor, you should first learn to process the 3 types of resources: Herbs, Energy and Stone. Let's start with Stone. |
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Lessons in Stone
Start: Miner Trainer Itiau (Juno) For processing materials, you need the Material itself and a Processing Scroll. Let's start with stone. One of the easiest materials to refine is Copper. How `bout you refine me some? Here is a Low Quality Stone and here is a Scroll for Processing Low Quality Stone. Let's see what you can do, huh? End: Miner Trainer Itiau (Juno) Impressive, traveler! If you want to learn more, visit the magician in the hut nearby, she'll teach you to turn energy into wondrous crystals of power! |
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An Energetic Lesson
Start: Magician Ahony (Juno) Welcome, welcome! I hear you're interested in learning how to shape and process the very power of creation! You've come to the right person. Here is a Scroll for Zeta Wave Energy Processing and some Zeta Wave Energy. Can you make me a Chipped Fire Crystal? Be warned! If you fail in your creation, your Energy will be destroyed. End: Magician Ahony (Juno) Hmm, well made. You're pretty good at this, actually. Your last stop should be the Herbologist. She'll teach you what can be done with a few simple herbs. |
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Herbal Adventures
Start: Herbologist Trainer Arise (Juno) It is nice to see young people in being so interested in herbs again. Herb lore takes years to perfect, most people your age don't have the patience to learn the necessary skills. But it is a necessary skill, especially for adventurers. Here is a Scroll for Yellow Herb Leaf Processing. I need you to make for me a Poor Quality Tincture. You'll need 4 Yellow Herb Leaves to succeed. Get to it. End: Herbologist Trainer Arise (Juno) For a Poor Quality Tincture, this is actually pretty decent. You may have a talent for this! Complete your training with every resource if you want a special certificate. It's actually better than it sounds... |
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First Rule of Weapon Crafting
Start: Weapon Smith Trainer Ages (Juno) Have you ever thought about making weapons and armor for yourself? Someone like you shouldn't have any difficulties with this. You already received a Certificate for Processing, right? Then it's time to learn Beginner's Weapon Processing. End: Weapon Smith Trainer Ages (Juno) Here are the secrets to Weapon Processing. I will only tell you the beginner's secret, as you must learn the rest for yourself. Not to mention you need to be a higher level... |
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Second Rule of Weapon Crafting
Start: Weapon Smith Trainer Ages (Juno) Are you ready to make some blades? It's actually pretty simple. Open the Level 25 Weapon Production Manual, select a weapon and click on the Make button. You'll need this manual, actually... Let's see how you make a Righteous Sword. End: Weapon Smith Trainer Ages (Juno) Excellent! The more Production Manuals you find, the more items you can make. Many people make a fine living crafting weapons and armor for adventurers. Want to be one? Note: If your Weaponsmith skill is not high enough, you'll have to rise it at Weapon Smith Trainer. |
Reward:
○ Level 27 Boots ○ Level 27 Hood |
Drakenip
Start: Magician Ahony (Juno) Drakes were docile once, but no longer. Hiragen grass, the Drake's preferred food, was nearly wiped out during the wars between gods. Drakes are omnivores, but without the Hiragen grass, they've been attacking people, eating livestock, just gorging themselves on anything they come across. I have a problem, I need to deliver a sample of Hiragen grass to Wild Collector Karl. I'm afraid of Drakes attacks. I don't wanna die! Wait, why don't you go? I'm sure you can use a relaxing jaunt to the forest. All you need to do is take this to Wild Collector Karl. He lives deep in the forest, you might even learn some geography. Botany, maybe? End: Wild Collector Karl (Juno) Another adventurer conned by that cowardly magician, huh? I'm surprised he still gets away with it. Regardless, thank you for completing the task you were misled enough to accept. Lucky for you, Hiragen grass actually calms the Drakes, it's essential for countryside trips. I've seen Drakes purr like kittens after a few clumps. I wish I had something to give you as a reward, aside from that tip. Be careful on your journeys. |
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Baran's First Amusement
Start: Weapon Trader Baran (Juno) Have you noticed all the travelers coming to Randol recently? I like it because they bring more business, and business means money. I just wish I could go on adventures like they do... Believe it or not, I used to travel Iris. Adventure, glory... Ahhh, I miss having a sword at my side. Speaking of which, it's been a while since I saw my sword. Would you go pick it up for me? I'll pay you for your time, of course. End: Storekeeper Bianca (Juno) Uncle Baran must want to mend his sword. Dunno why, he never uses it. Uncle Baran always brags about his continent-spanning adventures. He seriously never shuts up about it. I bet he's exaggerating. Don't get all mad, I know I shouldn't speak ill of my elders. It's just too easy, sometimes. |
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Baran's Second Amusement
Start: Storekeeper Bianca (Juno) Here's uncle Baran's sword. I'm sure he'll want this right away. End: Weapon Trader Baran (Juno) I usually sell all my swords, but this one holds a special place in my heart. I wouldn't sell it for the world. I am not sure when I'll use it Again, but you never know. Thank you. |
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A Deal with Keron Magic Merchant Gemma
Start: Magician Dien (Merac) There's something I would want to see right now. Have you heard of the Scroll Book of Keron Mage Collective? Keron Magic Merchant Gemma is selling it but she just won't sell it to me. Can you go buy it for me? You don't need to worry about the rewards. Join the Keron Mage Collective. Donate items, proceed quests, and hunt down monsters in order to increase the affinity point. When it reaches high enough, you'll be able to buy it from her. You can check the details from Action-Social-Affinity Menu. You can get some great stuffs when the affinity point is high enough. End: Magician Dien (Merac) Wow, you've done a great job! Thank you. Go make friends with other affinities all over the world. They will treat you well. |
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